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<p>After updating some files to 7057, the towers can no longer block the creep's path, which is correct. Although the creeps will occasionally choose a path that goes through the towers. The best way to replicate this is to play a level "without
rails". I found that trying to block the creep's path is the quickest way to make them go through the towers.</p> <p> </p> <p>Thanks for updating ScriptTD and fixing all of the other issues! :)</p>