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Animate Enemies

Aug 23, 2011 at 5:30 AM

I see there's an animation class already in the project--but i don't quite see code that explicitly draws the enemies.  What Draw function would i use to change it so that enemies can be animated?



Oct 12, 2011 at 12:59 AM
Edited Oct 12, 2011 at 1:00 AM

Whoops, sorry about the delay on this one. This version doesn't have animations for enemies, only explosions/hit effects. I'm planning to make it possible to animate all of the visuals for v2.

But the drawing of the enemies happens inside GameplayVisual.cs.